Self-directed
Indie FPS Game

game dev
systems
Project overview
Commercial Unity FPS in development
A fast-paced first-person shooter with custom movement, futuristic combat systems, editor tooling, and large sci-fi environments.
Date
2021 to present
Field
Game
Stack
C#, Unity, Blender, Photoshop, Editor tools
custom editor tools
MVP in progress
documented publicly
Indie FPS Game
Context
Long-running independent commercial game project documented through The Unity Guy.

The hard part
The project is where I practice deeper systems work: feel, level iteration, combat loops, tooling, visual direction, and production discipline.


What it took
- Built fast movement and combat systems tuned around player feel.
- Created Unity editor tools to reduce repetitive level-building work.
- Developed environments, assets, and devlog content alongside implementation.

Outcome
Awards &Recognition
Commercial
Indie FPS planned for release




