Sand Castle Hackathon & Me
Tide & Till

game dev
data-driven
Project overview
Cozy fishing and recipe game powered by real APIs
A cozy pixel-art island game where players fish in different ocean locations, collect marine life, cook recipes from real data, and sell dishes to customers.
Date
2026
Field
Game
Stack
Game development, API integration, Pixel art, Economy systems, Recipe data
hackathon winner
real API data
cozy pixel art
Tide & Till
Context
Winner at the Sand Castle Hackathon during Toronto Tech Week.

The challenge was to make marine life and recipe data feel playable instead of informational.
The hard part
Tide & Till turns real species and recipe details into collection, crafting, and selling systems.


What it took
- Created island fishing locations with different catches and collection incentives.
- Used real marine life and recipe data to drive cooking, inventory, and customer sales.
- Calculated recipe prices from ingredient rarity and nutritional value so the economy reflected the underlying data.
Outcome
Awards &Recognition
Sand Castle Hackathon
Know Idea track



